I tried the source-build route first, and it turned into a dependency chain problem
The original goal was to avoid unofficial binaries entirely. I started by cloning the open-source repository and trying to build the app locally on the Intel Mac so the whole install path would stay transparent and reproducible.
That did not fail for one clean reason. The first blocker was around Electron, which already pushed the setup away from a quick local build. After that came Node version problems, so even getting the environment into a buildable state stopped being a straight path.
Once I pushed past that layer, the next failure was Command Line Tools. The installed CLT version was too old for the build to complete, so the next logical step was to try updating the toolchain rather than the repository itself.
That is where the older-macOS ceiling showed up. Installing the newer CLT version was blocked by the underlying macOS version, which meant the build path was no longer just about fixing one dependency. The machine itself had become part of the compatibility problem.
At that point the practical conclusion was clear: on an older Intel Mac, local source build is not a neat advanced-user option. It can collapse across Electron, Node, CLT, and macOS version requirements before you even reach a stable desktop build.
The community-built package became the only workable app-style fallback
After the local build route failed across multiple layers, the community-built Intel package was the only practical way to test an app-style experience on the same machine.
That does not make it the safest overall option. It still carries trust and update risk, which is why this page does not rank it above CLI or an IDE-centered workflow.
But it does change the recommendation logic. If someone specifically wants the app feel on Intel Mac and already understands the tradeoff, the community package is the only fallback I found that was actually usable in practice.